AI Insights · Timothy · October 2021
Top 5 Tycoon Games on iOS in Oceania for Q3 2021
Discover the performance trends of the top 5 tycoon games on iOS in Oceania for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 tycoon games on iOS in Oceania showcased varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at their metrics.
Township
Throughout the quarter, weekly revenue for Township ranged from approximately $49K to $102K, peaking in the week of August 23. Weekly downloads exhibited a steady upward trend, starting at around 3.3K in late June and reaching about 8.3K by the end of September. Weekly active users also saw a consistent increase, beginning at 29K and gradually rising to nearly 39K by the end of the quarter.
Hay Day
Hay Day's weekly revenue fluctuated between $53K and $93K, with a notable peak in the week of August 30. Weekly downloads saw a high of around 10K in early August, but dropped to roughly 5.5K by the end of September. The game's weekly active users declined from 105K at the start of the quarter to about 88K by the end.
Klondike Adventures: Farm Game
Klondike Adventures: Farm Game experienced weekly revenue variations between $29K and $44K, with the highest revenue occurring in the week of August 23. Weekly downloads started at around 1.7K but dipped significantly to about 700 in mid-September, before slightly rebounding to 1.3K by the quarter's end. Active users saw a decrease from approximately 10K to 8.7K, with brief increases in late September.
Family Island — Farming game
Family Island — Farming game showed consistent weekly revenue, ranging from $29K to $48K, with a peak in the week of September 20. Weekly downloads started at nearly 2K and saw a significant increase to about 5.9K by the end of September. Weekly active users grew from around 11K to 14.5K, demonstrating steady engagement throughout the quarter.
Family Farm Adventure
Family Farm Adventure's weekly revenue ranged from $16K to $40K, with notable peaks in mid-September. Weekly downloads increased from about 3.1K in late June to a high of around 5.8K in early September, before stabilizing at approximately 4.8K by the end of the quarter. Active users saw a significant rise, starting at 10.5K and reaching 17.7K by late September.
These insights are derived from Sensor Tower's comprehensive data analytics. For more detailed information and further analysis, visit Sensor Tower.